brazerzkidaicases.blogg.se

Gladiator guild manager stats
Gladiator guild manager stats










gladiator guild manager stats

gladiator guild manager stats

More dynamic sounds (crowd noise during arena fights, dynamic ambient music on the map) Lack of clarity on some skills (e.g., what is stamina recovery, what does movement speed value mean on the fight screen, what are the summoner's 'ghoul' stats) Need more consequences for quest choices. Too easy to stay positive with all 3 factions (despite me murdering dozens of peasants for the necromancers, the peasants are still friendly with me). Mouse disappearing after events/fights. Oh well.Ī good game that has potential to be great. Wow, I probably could've said all this in a third of the text. It's not a mind-boggling game or one I can see myself sinking hundreds of hours into, but it's exactly everything you'd want - it moves quickly, has lots of interesting but easy to grasp unit types, and is drowning in small but concrete choices to make in terms of who and what you buy, develop and deploy every step of the way. The high difficulty settings are actually pretty damn rough and it'll feel really satisfying if you have a knight and healer just grind an enemy boss into nothing, or watch an overleveled enemy archer waste all their shots on their own undead allies raised by your necromancer while a frontliner you threw a one-time health potion on bought enough time for your casters to cast. and then building a roster and picking teams and target priorities within that roster every fight, you'll just get some genuinely compelling gameplay. When you combine this with some more unique pieces of gear and throwing points into stamina, health and occasionally move speed. And then Intelligence reduces the cooldown time for both your attacks and block - if the character is block oriented, putting in enough intelligence so they can block 5 times a second instead of 1 time a second can be a huge deal if they have to fight multiple melee enemies while dealing with the occasional arrow all at once.Īnd almost every character has unique interactions like this - casters can use agility to lower cooldowns and cast times, whereas tanks use intelligence to reduce defensive cooldowns. Agility increases your damage by more, as well as your swing speed, meaning as you get to higher numbers the attack speed might start to be really impactful.

gladiator guild manager stats

Your Necromancer pumping some agility to boost his cast time means he'll get to undercut a possible enemy necromancer in raising a body, and be ready to raise another sooner.įor a basic frontline sword-and-board character, strength is your main stat, significantly boosting your block and increasing your damage a bit too.

#Gladiator guild manager stats series#

There's a number of factions with a series of "themed" units that encourage you to to utilize their own synergy while mixing in some external units to cover their weaknesses and build on their strengths, which can be further compounded if you're patient for guys with ideal traits (for example, if it's a tank who already gains a bonus for having a lot of allies, having them get a stat bonus when healed should work great - you'll already be using them in large groups where you'd tend to mix in a healer).īut the really clever part comes in that almost every character has a use for stats that aren't the obvious main one. Gear can easily add pretty big layers, like a unit that'll do a one-time knockdown, fear, heal, etc effect a bit into a fight, or just hugely bolstering someone's stats. The cooler details come in that you'll quickly be making large teams of 6 to 9 units, combining specialists with different targeting methods, defensive gimmicks and such. It's mostly straightforward - you'll find someone with positive traits that are relevant to what they do and give them gear trying to balance their survivability, sustainability and raw power. Just got that 0.2% achievement for beating the game on max difficulty with permadeath on default gold compensation.












Gladiator guild manager stats